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chessgator teaches these ideas while you play. After a move, the coach names the tactic or positional theme that mattered. This glossary is the same vocabulary, each with a diagram you can load on the board.
Tactics
- Pin
A pin is a line attack that freezes a piece because moving it would expose a more valuable piece behind it.
- Fork
A fork is one move that attacks two or more enemy pieces at the same time, so only one of them can be saved.
- Skewer
A skewer is a line attack through a valuable piece, so that when it steps aside a piece behind it can be taken.
- Discovered attack
A discovered attack happens when you move one piece out of the way and uncover an attack from a bishop, rook, or queen behind it.
- Discovered check
A discovered check is a discovered attack that puts the enemy king in check.
- Double check
A double check is a check given by two pieces at once, usually a discovered check plus a check from the piece that moved.
- Overload
A piece is overloaded when it has to defend two things at once and cannot cover both after you attack one of them.
- Deflection
Deflection is forcing a defending piece off the square or line where it was doing useful work.
- Decoy
A decoy is a forcing move that lures a piece onto a square where it can be exploited.
- Removal of the guard
Removal of the guard is capturing or driving off the piece that defends a target, so the target can be taken.
- Zwischenzug
A zwischenzug is an in-between move that you play before the recapture or reply the position seemed to require.
- Sacrifice
A sacrifice is giving up material on purpose to gain an attack, a tactic, or a better position.
- Attraction
Attraction is forcing a piece, often the king, onto a specific square so a follow-up tactic works.
- Interference
Interference is putting a piece on the line between a defender and what it defends, so the defense cannot get through.
- X-ray
An x-ray is an attack or defense that operates through an enemy piece along a file, rank, or diagonal.
- Windmill
A windmill is a repeating discovered check, usually a rook swinging off a bishop’s diagonal, that picks up material each time.
Checkmates
- Back-rank mate
A back-rank mate is checkmate on the eighth (or first) rank when the king is trapped behind its own pawns.
- Smothered mate
A smothered mate is checkmate by a knight when the king’s own pieces take away all of its flight squares.
- Scholar's mate
Scholar's mate is a four-move checkmate that aims the queen and bishop at the weak f7 pawn (or f2 for Black).
Positional ideas
- Development
Development is bringing pieces off the back rank to squares where they control the center and can join the fight.
- King safety
King safety is how well the king is sheltered from checks and mating nets, usually by castling and a sound pawn shield.
- Center control
Center control is occupying or attacking the d4, d5, e4, and e5 squares so your pieces have more room than the opponent’s.
- Passed pawn
A passed pawn is a pawn with no enemy pawn in front of it or on an adjacent file, so nothing can step in its way.
- Isolated pawn
An isolated pawn has no friendly pawn on either neighboring file, so it cannot be protected by another pawn.
- Doubled pawns
Doubled pawns are two friendly pawns stacked on the same file, which makes them less mobile and often easier to attack.
- Backward pawn
A backward pawn cannot be guarded by neighboring pawns and cannot safely advance because the square in front of it is controlled by the opponent.
- Outpost
An outpost is a square, usually in the opponent’s half, that a piece can occupy without being driven off by a pawn.
- Open file
An open file is a file with no pawns on it, and it is the natural home for rooks.
- Rook on the seventh
A rook on the seventh rank (the opponent’s second) attacks pawns from the side and can trap the king on the back rank.
- Pawn break
A pawn break is a pawn advance that challenges the opponent’s pawn chain and opens files or diagonals.
- Fianchetto
A fianchetto is developing a bishop to b2 or g2 (or b7 or g7) after moving the knight’s pawn one square.
- Space
Space is the territory your pawns and pieces control; the side with more space can shift pieces more freely.
- Prophylaxis
Prophylaxis is a move that stops the opponent’s idea before it happens, rather than chasing a threat of your own.
- Hanging piece
A hanging piece is an unprotected unit that can be taken for free, or for more than it is worth.
Endgames
- Zugzwang
Zugzwang is a position where any move you play makes your situation worse, but you still have to move.
- Opposition
Opposition is a relationship of the two kings, one square apart on a line, where the side that does not have to move can keep the other king out.
- Triangulation
Triangulation is a king maneuver that takes two moves to return to a neighboring square, losing a tempo so the opponent is the one who has to give way.
- Lucena position
The Lucena position is a winning rook endgame with a pawn on the seventh rank, decided by building a bridge for the king.
- Philidor position
The Philidor position is a drawing method in a rook endgame: the defending rook stays on the sixth rank until the pawn reaches it, then checks from behind.
- Wrong bishop
The wrong bishop is a bishop that does not control the promotion square of a rook pawn, so the defender can draw by sitting in the corner.