Immortal Game
Adolf Anderssen beats Lionel Kieseritzky by sacrificing both rooks and the queen and mating with bishop and knights. The finish is the reason nineteenth-century attacking chess still gets taught from this score.
- White
- Adolf Anderssen
- Black
- Lionel Kieseritzky
- Event
- London
- Year
- 1851
- Result
- 1-0
Critical position
After 22... Nxf6. White to move.
Step through
22... Nxf6
Annotated score
1. e4 (best) e5 (best)
2. f4 (mistake) exf4 (best)
3. Bc4 (best) Qh4+ (excellent)
4. Kf1 (best) b5 (inaccuracy)
5. Bxb5 (best) Nf6 (excellent)
6. Nf3 (best) Qh6 (best)
7. d3 (good) Nh5 (inaccuracy)
8. Nh4 (inaccuracy) Qg5 (excellent)
9. Nf5 (best) c6 (good)
10. g4 (excellent) Nf6 (best)
11. Rg1 (best) cxb5 (best)
Rg1: White leaves a rook hanging on g1 to keep the attack rolling.
12. h4 (best) Qg6 (best)
13. h5 (best) Qg5 (best)
14. Qf3 (best) Ng8 (best)
15. Bxf4 (best) Qf6 (best)
16. Nc3 (best) Bc5 (mistake)
17. Nd5 (inaccuracy) Qxb2 (best)
18. Bd6 (blunder) Bxg1 (blunder)
Bd6: 18.Bd6 shuts the black king in and offers a second rook.
19. e5 (blunder) Qxa1+ (inaccuracy)
20. Ke2 (best) Na6 (blunder)
21. Nxg7+ (best) Kd8 (best)
22. Qf6+ (best) Nxf6 (best)
Qf6+: 22.Qf6+ forces the knight off the mating square.
23. Be7# (best)
Be7#: Bishop and two knights mate a king that never found a flight square.