Deep Blue vs Kasparov, 1997
Deep Blue wins the 1997 rematch in game six after Kasparov’s Caro-Kann walks into 8.Nxe6. The game is short and ugly, and it is the one people cite when they date the moment a computer beat the world champion in a match.
- White
- Deep Blue
- Black
- Garry Kasparov
- Event
- IBM match, New York, game 6
- Year
- 1997
- Result
- 1-0
Critical position
After 8... Qe7. White to move.
Step through
8... Qe7
Annotated score
1. e4 (best) c6 (good)
2. d4 (best) d5 (best)
3. Nc3 (good) dxe4 (best)
4. Nxe4 (best) Nd7 (excellent)
5. Ng5 (good) Ngf6 (best)
Ng5: 5.Ng5 is the line that later became a warning in the Caro-Kann.
6. Bd3 (good) e6 (good)
7. N1f3 (best) h6 (inaccuracy)
8. Nxe6 (best) Qe7 (best)
Nxe6: 8.Nxe6 is the piece offer. Black’s king will be stuck on d8.
9. O-O (best) fxe6 (good)
10. Bg6+ (good) Kd8 (best)
Bg6+: 10.Bg6+ keeps the king in the center.
11. Bf4 (inaccuracy) b5 (mistake)
12. a4 (good) Bb7 (good)
13. Re1 (good) Nd5 (best)
14. Bg3 (best) Kc8 (good)
15. axb5 (best) cxb5 (best)
16. Qd3 (good) Bc6 (inaccuracy)
17. Bf5 (best) exf5 (best)
18. Rxe7 (good) Bxe7 (excellent)
19. c4 (best)
c4: Kasparov resigns a piece down with no development left.